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[Windows Developtrackeditor_src

Description: 赛车游戏源代码。This the second complete game that I have created using the DirectX library (actually is the 3rd, but I lost the partial project of the 2nd one in some of mine HD reformatting sessions). The game was created using a library created by me (called cMain.lib), that works as a wrapper around the DirectX library. The library source is included with the game source code so that you can use it to create your own games. I ll start explaining how this library actually works and them I ll explain how the game works.
Platform: | Size: 112648 | Author: 风舞 | Hits:

[VOIP program20053221989

Description: C++6.0实现语音采集与播放的控件。souce code 中为该程序的源代码 由于编写该控件的过程中用到了Directx8.1 所以需要安装 Directx8.1sdk 在路径中加入所需的lib exe 中的 ocx 用之前需要用regsvr32 进行注册 如果机器安装的Directx版本低与8.1的话不能运行 该控件没有对语音包压缩 所以对网络环境要求比较高 该控件在校园内经过性能测试-C 6.0 Acquisition and voice broadcast controls. China souce code for the program's source code because of the preparation of the controls used in the process of Directx8.1 Directx8.1sdk therefore need to install the path to join the lib exe randomly with the use regsvr32 required before registration if machines installed DirectX version 8.1 with low so can not run the Controls no compression of voice packets so the network environment to the high demand on the campus of control after performance testing
Platform: | Size: 189927 | Author: ljf | Hits:

[VOIP program20053221989

Description: C++6.0实现语音采集与播放的控件。souce code 中为该程序的源代码 由于编写该控件的过程中用到了Directx8.1 所以需要安装 Directx8.1sdk 在路径中加入所需的lib exe 中的 ocx 用之前需要用regsvr32 进行注册 如果机器安装的Directx版本低与8.1的话不能运行 该控件没有对语音包压缩 所以对网络环境要求比较高 该控件在校园内经过性能测试-C 6.0 Acquisition and voice broadcast controls. China souce code for the program's source code because of the preparation of the controls used in the process of Directx8.1 Directx8.1sdk therefore need to install the path to join the lib exe randomly with the use regsvr32 required before registration if machines installed DirectX version 8.1 with low so can not run the Controls no compression of voice packets so the network environment to the high demand on the campus of control after performance testing
Platform: | Size: 189440 | Author: ljf | Hits:

[Game ProgramdirectX8.1SDK

Description: Direct8.1SDK 游戏编程必备SDK 8.1版适用范围广些-It is an essential SDK in game programming, the version at 8.1 span a wider range.
Platform: | Size: 2670592 | Author: 关宇昕 | Hits:

[Otherdx81

Description: directX8.1版本。的头文件和库 虽然现在directX9.0版本,但是8.1的头文件和库文件还是有用的-directX8.1 version. The header files and libraries Although directX9.0 version, 8.1 for the first documents and the documents or useful
Platform: | Size: 3419136 | Author: zw | Hits:

[Other GamesRaceX

Description: 一款小型赛车游戏,使用DX8。0和VC++6。0编写的2D游戏。支持多人模式。内有一个LIB文件。 ********** 要正确编译源代码,需要安装DirectX 8.0及其以上版本。-A small racing game, use the DX8. 0 and VC++ 6. 0 prepared 2D games. Support multiplayer. There is a LIB file.********** Is necessary to correctly compile the source code, need to install DirectX 8.0 and above versions.
Platform: | Size: 3472384 | Author: 余小剑 | Hits:

[Windows CEmp3play

Description: 非常适合内嵌式mp3播放,例如控制台!注意看压缩包里readme.doc 详细过程,在ARM及MIPS下通过 新建一个 wce application,选择 a simple windows ce application 在 1.tool->options->directories>include files里包含必要的头文件 D:\WINCE500\pubilc\directx\SDK\INC D:\WINCE500\pubilc\common\SDK\INC D:\WINCE500\pubilc\common\OAK\INC D:\WINCE500\pubilc\common\DDK\INC 2. >Library files D:\WINCE500\PUBLIC\DIRECTX\SDK\LIB\MIPSII\RETAIL D:\WINCE500\PUBLIC\COMMON\SDK\LIB\MIPSII\RETAIL D:\WINCE500\PUBLIC\COMMON\OAK\LIB\MIPSII\RETAIL 3.可能要在Project->Settings->link的object/library modules 加入 commctrl.lib coredll.lib ole32.lib oleaut32.lib uuid.lib strmiids.lib newres.h play.cpp play.vcw resource.h StdAfx.cpp StdAfx.h 下面为播放源码 #include "stdafx.h" #include<dshow.h> #include<streams.h> .......其实编译时的 object/library modules 只要看 sourse 文件包含哪个dll,或lib 就行 -Very suitable for embedded mp3 player, such as the console! Attention Readme.doc bag to see the detailed process of compression, in the ARM and MIPS adopted a new wce application, choose a simple windows ce application in 1.tool-
Platform: | Size: 1568768 | Author: lzy | Hits:

[DirextXracex_src

Description: I have created using the DirectX library .The game was created using a library created by me (called cMain.lib), that works as a wrapper around the DirectX library. The library source is included with the game source code so that you can use it to create your own games.
Platform: | Size: 3580928 | Author: Hermit | Hits:

[Game Enginegame_timer

Description: 游戏时间引擎,要求vc6.0或vs.net,要有direct头文件包含一般做游戏的directx文件和windows文件,添加winmm.lib,很方便-Game time engine, request vc6.0 or vs.net, must direct the first file contains the general make the game directx files and windows files, add winmm.lib, very convenient
Platform: | Size: 1024 | Author: 高倩文 | Hits:

[Windows Developtrackeditor_src

Description: 赛车游戏源代码。This the second complete game that I have created using the DirectX library (actually is the 3rd, but I lost the partial project of the 2nd one in some of mine HD reformatting sessions). The game was created using a library created by me (called cMain.lib), that works as a wrapper around the DirectX library. The library source is included with the game source code so that you can use it to create your own games. I ll start explaining how this library actually works and them I ll explain how the game works.-Racing game source code. This the second complete game that I have created using the DirectX library (actually is the 3rd, but I lost the partial project of the 2nd one in some of mine HD reformatting sessions). The game was created using a library created by me (called cMain.lib), that works as a wrapper around the DirectX library. The library source is included with the game source code so that you can use it to create your own games. I ll start explaining how this library actually works and them I ll explain how the game works.
Platform: | Size: 112640 | Author: 风舞 | Hits:

[Other Riddle gamessmb

Description: 超级玛丽的源码!需要安装directX SDK,需要glut32.dll,glut.lib文件.-Super Mary s source! Need to install directX SDK, need glut32.dll, glut.lib files.
Platform: | Size: 59392 | Author: 王少 | Hits:

[DirextXCoolX0.1

Description: Cool-X 是一组对DirectX进行封装的VCL控件,它能让你更方便的使用DirectX。目前Cool-X 只支持BCB6.另外要正确编译,需要下载BCB专用的lib文件.-Cool-X is a set of DirectX to VCL control package, which allows you to more easily use DirectX. Cool-X currently only supports BCB6. Besides, we also have the right to compile, need to download the BCB-specific lib file.
Platform: | Size: 58368 | Author: htf | Hits:

[Multimedia programmplayerc_src

Description: Media Player Classic 源代码,vs2008编译环境-Media Player Classic source code To compile you need: * TortoiseSVN Download * Microsoft Visual C++ 2008 SP1 Download * Microsoft® Windows® Software Development Kit Update for Windows Vista™ Download (optional) * BaseClasses from same SDK (SVN) * DirectX SDK (August 2007) Download * For VS2008SP1 also are needed ATL Server Library and Tools * Yasm Download * MinGW32, installer can be found here: ffdshow discussion topic * Copy libgcc.a and libmingwex.a from the MinGW32 \lib\ directory to the \lib\ directory of MPC s code repository. * Building a 64-bit build requires MinGW64 and several additional steps. Not recommended for novice developers. * I compile MPC-HC using latest Win7 SDK RC1, VS2008SP1, Microsoft Directx SDK (mar 2009)+ missing files for WMR7 from DirectX SDK (August 2007) Download , ATL Server Library Tools and MinGW GCC 4.3.3. * More information: How to compile MPC-HC * The method that MPC-HC uses for compiling FFmpeg code is more complex. If
Platform: | Size: 13992960 | Author: charlie | Hits:

[File FormatdxVideo

Description: This library contains helper functions to read image frames into matlab from Video file using DirectShow. This library has borrowed codes from Ashwin Thangali s "DirectShow (DirectX) based AVI file reader", and it can read multiple video formats besides avi. Features: a) can read frames from rmvb, avi, etc. b) handles most codecs installed on the system d) its implementation is only based on the IMediaDet interface -- Depending on your Matlab version, the .mexw32 files may need to be renamed as .dll -- The library usage is as follows, [avi_hdl, avi_inf] = dxVideoOpen(avi_filename) pixmap = dxVideoReadMex(avi_hdl, frame_num) img = reshape(pixmap,[avi_inf.Height,avi_inf.Width,3]) dxVideoCloseMex(avi_hdl) -- recompile the library I have compiled the code with the DirectShow lib in Microsoft DirectX 9.0 SDK Update (December 2004) -- known limitation a)only works for windows :( b)may be slow for big image frames and some codecs. -This library contains helper functions to read image frames into matlab from Video file using DirectShow. This library has borrowed codes from Ashwin Thangali s "DirectShow (DirectX) based AVI file reader", and it can read multiple video formats besides avi. Features: a) can read frames from rmvb, avi, etc. b) handles most codecs installed on the system d) its implementation is only based on the IMediaDet interface -- Depending on your Matlab version, the .mexw32 files may need to be renamed as .dll -- The library usage is as follows, [avi_hdl, avi_inf] = dxVideoOpen(avi_filename) pixmap = dxVideoReadMex(avi_hdl, frame_num) img = reshape(pixmap,[avi_inf.Height,avi_inf.Width,3]) dxVideoCloseMex(avi_hdl) -- recompile the library I have compiled the code with the DirectShow lib in Microsoft DirectX 9.0 SDK Update (December 2004) -- known limitation a)only works for windows :( b)may be slow for big image frames and some codecs.
Platform: | Size: 17408 | Author: marwa | Hits:

[Game Engineanim_lib1

Description: This a lib for loading animation in DirectX-This is a lib for loading animation in DirectX
Platform: | Size: 654336 | Author: Konstantin | Hits:

[Windows CEWinCE_Driver1

Description: 调用directshow出现链接错误,如何解决? player.obj : error LNK2001: unresolved external symbol _IID_IVideoWindow player.obj : error LNK2001: unresolved external symbol _IID_IMediaControl 这是因为链接器没有找到合适的.lib文件。两种办法: 1、在EVC菜单Tools—options—directories 里把library files的路径重新调整一下。如果你只安装了EVC自带的 Standard SDK而没有其它SDK,可以指定WINCE目录中的.lib文件路径,例如D:\WINCE500\PUBLIC\DIRECTX\ OAK\LIB\X86\RETAIL。注意CPU的类型。 2、安装SDK,前提是导出SDK的PB内核工程必须包括DirectShow或者其它组件。 -Call directshow link errors, how to solve? player.obj: error LNK2001: unresolved external symbol _IID_IVideoWindow player.obj: error LNK2001: unresolved external symbol _IID_IMediaControl This is because the linker does not find suitable. lib file. In two ways: 1, in the EVC menu Tools-options-directories in the path of the library files to re-adjust. If you only installed the Standard SDK EVC own and not the other SDK, you can specify the directory in WINCE. Lib file path, for example D: \ WINCE500 \ PUBLIC \ DIRECTX \ OAK \ LIB \ X86 \ RETAIL. Note CPU type. 2, the installation of SDK, SDK, provided that the PB cores derived works must include the DirectShow or other components.
Platform: | Size: 14336 | Author: chenl | Hits:

[DirextXourdev_547545

Description: directx7.0 sdk开发包,使用方法看说明-directx7.0 sdk development kit, use explanation
Platform: | Size: 848896 | Author: 宿莽 | Hits:

[DirextXSpotlight

Description: 一个展示聚光灯效果的Windows程序代码,生成程序后用方向键操作。需要用到DirectX 9。注意项目属性中的字符集要改成Multi-byte Set,而且要设置与DX 9相关的头文件和.lib文件的连接。-A showcase spotlight effect Windows code, use the arrow keys to generate the program after the operation. Need to use DirectX 9. Note that the character set project properties to change Multi-byte Set, and the connection to be set up with DX 9 related header files and. Lib files.
Platform: | Size: 5120 | Author: j蒋正好 | Hits:

[Video CaptureDirectShow

Description: 從DirectX SDK 9.0b 單獨取出DirectXShow:安裝SDK後,可參考C:\DirectShow\Capture目錄下AMCap例子的設置,主要如下: 1、 project->setting,在c++選項卡,分類->Preprocess附加包含路徑 C:\DirectShow\BaseClasses。 2、 link選項卡,分類->general對像/庫模塊: C:\DirectShow\BaseClasses\Debug_Unicode\strmbasd.lib quartz.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib ole32.lib winmm.lib msacm32.lib olepro32.lib oleaut32.lib advapi32.lib uuid.lib strmiids.lib; 3、 Link選項卡,分類->input附加庫路徑 C:\DirectShow\Lib 4、stdafx.h 中包含頭文件#include <DShow.h>,若要捕捉圖片,還要#include "Qedit.h" -Remove from the DirectX SDK 9.0b alone DirectXShow: After installing SDK, refer to the C: \ DirectShow \ Capture directory AMCap setting examples, mainly as follows: 1, project-> setting, in c++ tab, Category-> Preprocess additional include path           C: \ DirectShow \ BaseClasses. 2, link tab, classification-> general object/library modules:           C: \ DirectShow \ BaseClasses \ Debug_Unicode \ strmbasd.lib quartz.lib           kernel32.lib user32.lib gdi32.lib comdlg32.lib ole32.lib winmm.lib msacm32.lib           olepro32.lib oleaut32.lib advapi32.lib uuid.lib strmiids.lib 3, Link tab, Category-> input additional library path C: \ DirectShow \ Lib 4, stdafx.h contains header files# include <DShow.h>, to capture images, but also# include "Qedit.h"
Platform: | Size: 16156672 | Author: 黃聖雄 | Hits:

[Game Programgame_timer

Description: 游戏时间引擎,要求vc6.0或vs.net,要有direct头文件包含一般做游戏的directx文件和windows文件,添加winmm.lib,很方便-Game time engine, request vc6.0 or vs.net, must direct the first file contains the general make the game directx files and windows files, add winmm.lib, very convenient
Platform: | Size: 1024 | Author: lycanbene | Hits:
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